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Caldera + Volcano Cavern (James' RPG Art Collab)

🕑 Added 2023-06-22 15:00:06 +0000 UTC
Caldera + Volcano Cavern (James' RPG Art Collab)
Caldera + Volcano Cavern (James' RPG Art Collab)
Caldera + Volcano Cavern (James' RPG Art Collab)
Caldera + Volcano Cavern (James' RPG Art Collab)

Comments

AbyssalBrews

Always a bit of a push and pull on items like this with those kind of mechanics. Thanks for the feedback!

Thomas Bennett

Very fun concept for a barbarian magic item! I could see this being very frustrating in play thought, as the 5e version of the helm always activates black smoke when you rage. That puts both the barbarian themselves and potentially their allies at risk of incapacitation every time they rage. If the black smoke effect was only activated selectively, that would allow the barbarian to only activate the effect when the benefits outweigh the risk of self incapacitation.

AbyssalBrews

Thanks for the feedback Nathan. Sadly every rule has a potential downside with folks that want to get very into the weeds. I appreciate the feedback though. I usually leave these kind of things to DM discretion as I would make these calls at my table as well. I tried to make it as tight as I can without stepping on everyone's ability to run the game as they want.

Nathan Van Ness

I think this is very cool, but the rules about the vision have some fairly serious potential consequences, especially for pedantic nerd tables. - Is the temperature scale relative or absolute? What temperature is the center point? - Can a wearer be rendered effectively blind by even temperature? - Not seeing magically invisible creatures implies that they don't put out heat. How does this interact with other spells and abilities like blind sight? - Not seeing through magical darkness implies that heat cannot penetrate magical darkness. How does that interact with the dynamics of the world? Does the space within a darkness spell freeze? How does this interact with abilities unaffected by magical darkness? Food for thought


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