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MichaelHendriks
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Stealthy Mountain (Sneak Peak) and Progress Update :)

🕑 Added 2023-07-07 07:00:05 +0000 UTC
Stealthy Mountain (Sneak Peak) and Progress Update :)

Comments

Vizlox

I like the idea of maximizing biter deaths as a win condition

yogsototh

To add to my previous comment, I think a good goal would be to reach a sustainable 1k kill per minute (or 2k or more depending about how you feel this is a challenge enough).

yogsototh

In normal factorio, you can win the end game like you did with the ultimate death world challenge by creating a peaceful world. With indestrucible bases you should be able to "win" if you can produce enough energy and oil to disable all bitter attacks forever. Which does not look like cheating as much as neutralizing the bitter bases. So I would like to see the opposite of the ultimate death world challenge and instead of creating a peacefull world it would be nice to try to reach a number of bitter kills for example. And now, not neutralizing the bitter base, and in fact, polluting as much as possible and killing as much bitter as fast as possible would become your goal. That would probably make a funny base, and you could consider every bitter base as an easy producer of bitters to kill. It will probably forces you to expand and pollute as much as possible. So I don't know let's say you select a big number and your end goal would be to reach this number of bitters kills and automate killing as best as possible.


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