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simdulgence
simdulgence patreon

SimMotion v1.0

🕑 Added 2021-03-09 22:01:58 +0000 UTC
SimMotion v1.0
SimMotion v1.0
SimMotion v1.0
SimMotion v1.0
SimMotion v1.0

Comments

Cash

I installed this and I can see the walking animation in CAS, but not in live mode. Any idea why that might happen?

Khlas

hey simdulgence, if you want to discuss a bit more about that rig, we can look into it. I'm used to modifying it and as an animator that use every bones from the rig, I can tell which bones are useless and the one that are usefull. I already added butt or pec bones to a personal rig, or even a throat bone to simulate bulge for deepthroat. So if ever you think something should be added to a rig we can maybe work together and figuring it out. In fact I just need an expert in modeling and you seems to have the thing I lack, because even if I can model, I don't know how to add texture for them yet, at least not on new objects made from scratch. I mostly modify things with gimp but the UV thing is still obscure sometimes, even if I know how it works. I personally think an animated anus is a high priority. It only need 4 bones and I know that it's very possible to replace some others bones with them.

fmsednanref

No apologies and don't worry ;) Old mods so it's a way for me to check on my mod folder and do some cleaning there

omglaserspewpew

It's thorny, it just seems like a waste to duplicate efforts unnecessarily. Especially given the sheer number of animations.

Simdulgence

The tough thing for me is I'd like to change the skeleton - with a bone limit, it feels like a waste to use 4 bones for a tongue. And I bet a hard penis could manage with one or two bones less in order to give one to a soft version. But I assumed there's a problem with two rigs in the game, that they conflict rather than one overriding the other (even though other files override if they share an instance ID) - but maybe I misunderstood things I've read? The weight-mapping I've done to make this possible is a bit of a cheat. I had to rig the penis to the testicles, since they can be moved independently with L/R controls. I chose this route so the soft and hard penises could behave differently in everyday animation, rather than both be controlled by the same bone. I'd love to find a better solution to this. Who knows? Maybe I'll be able to. :)

Simdulgence

Thanks, glad you like them! Re: Tonicmole, not sure how all that would work given s/he has a patreon too - I assume they want to continue their project themselves. But it's an interesting idea, maybe I'll drop a line depending on how my updates go.

moonlightsimmer

Thanks so much! 💜

Simdulgence

Sorry, wasn't online when you sent this earlier to help, but I'm glad you got it figured out!

Simdulgence

I'm updating the old RG exclusive designs, yeah. Just a matter of time! As for other physics - butt physics would require changing the sim animation skeleton. Last I knew WW comes with a skeleton and you can't install another one or the game doesn't like it? Which is weird because with two conflicting .package files usually the game reads one and discards the other. But I'll investigate it for sure :)

dokimous

I never understood why flaccid penises never had bones... I mean look at the potential. Anyway, thank you once again for your amazing work! The walking animation is so well done, I love it! Definitely jogging/running should be next now (and maybe swimming?). Also big thanks for the new adjusted simple gens, which can now be used to make animations with flaccid penis movement. I would rather they had all the penis bones connected, though. I would like to think we will now see more WW animations with flaccid penises, which would, btw, be more possible if the WW animation XML file had a line about which penis, soft or hard, to load (someone make turbo know).

fmsednanref

EDIT: It was Gui Merman Hair Animation that was the problem... I removed it and game is fine now ;) I got the orange message from WW saying it is conflicting with it... I removed the mod and reinstalled the previous version of simple gens but it still broken :/ To be more precise about it, tongue and penis appear out of place, in game and in CAS

omglaserspewpew

To save work it might be worth considering working with tonicmole (if they're willing), they've already added breast movement to quite a few animations. Thank you! Tonicmole has a small handful of penis animations but these look much nicer.

ThisGhost

This is awesome, thanks! Can't wait to try it!

moonlightsimmer

I have wanted a realistic physics overhaul for a looonnggg time so thank you!! I know you abandoned the Realistic Gens, (even though there are some designs that are my favorite), Would you be willing to update some of the penis exclusives? Would you also be willing to add butt physics? If not I would vote to work on breast physics next.

True AI

Oh, I can't wait to try this out! Thank you!


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