Texture issues
🕑 Added 2017-03-20 19:27:19 +0000 UTC As you may know, recently the shader in charge of rendering character textures has been modified in order to take advantage of hardware accelerated texture mixing, right now mostly used by the character's hair patterns.The reason behind this change was that I was running out of texture space for other features, and needed to find a way to mix some of those textures into one. Unfortunately, graphics blitting (the technique in place right now) does not seem to be compatible with very old or limited setups, making the orcs appear either entirely black, entirely hairless or a bizarre combination of both.
Most reports seem to come from users of old imacs/macbooks dating back to 2011 or setups with integrated graphics (Intel). I will make an effort to provide a software based alternative for those, but I strongly recommend getting a better rig with an actual dedicated graphics card/chip.
Comments
Nice
Ok ;-)
PaleAngel_90
I have a 32 bit computer, I tried to play the public version ( Vers: 0.13.4) and it doesn't let me. Are you porting the game to 32 bits or x86 anymore?...
SexBook _____ ADULT PHOTO AND VIDEO SIGNATURES
Thanks for your work!!!)))
When will the public release be updated?
That awesome work)))Keep up)))
Inceton games
Awesome!
Mcscar
That glitch looks like curly body hair. Not bad idea though x)
Karu Kauri
this release seems a little more jittery than the last one.
.-.
Bearmanoo
Siempre en todos los detalles y atenciones, gracias por elesfuerzo!
Hogswild Prasetto
Make sure your macbook is running the game using the Radeon/Nvidia instead of the Intel integrated graphics. I am not sure how exactly you select that, but I recall having an issue on my own Alienware, where regardless of having nVidia graphics it would default to intel graphics, thus making everything sluggish.
gone
I'm experiencing a similar issue with a 2016 15" MacBook Pro, so it might be linked to the mac OpenGL system.