🕑 Added 2017-10-05 05:58:34 +0000 UTC
I've been cranking hardcore since the last status update. All of the work has been purely code so I don't have anything to show except for many lines of python. Actually, now that I think about it, in the past week, I've written about 4000 to 5000 lines of code.
I spent most of this week trying to crush this bug that completely tanked the game. That had me a bit worried but I was able to fix it finally (tonight).
I'm still aiming to send out a distribution of the prologue by the end of the month. Thanks for being patient :)