Improving my shots with gaussian splatting...
🕑 Added 2025-02-26 11:00:24 +0000 UTCGaussian Splatting is a pretty mind-blowing technology with some creative potential π This was generated and animated in Jawset Postshot, exported as EXR and graded in Resolve, where I changed the background color. (video is mute)
Comments
Hark
Always awesome when tech meets art!
PatHightree
I'm a 3D geek allright :D
Posy
Wow you clearly have a lot of experience with that :)
PatHightree
Oh yeah, ihe image sequence is assembled into a quilt with a Resolve script I wrote https://github.com/PatHightree/Looking-Glass-batch-tools
PatHightree
Normal camera to gaussian splats in postshot, from which I rendered a panning image sequence
Posy
That's cool, was that made with a actual lightfield camera or is that also a gaussian splatting type of 3D scan?
PatHightree
Yeah, incredible how well 3DGS manages to capture view-dependent effects Btw, it's also great for creating holograms for Lookingglass displays https://blocks.glass/pathightree/123427 https://blocks.glass/pathightree/123719
Plaster
Gaussian splatting is such a cool tech, didn't think it could be so useful in animating shots of static object though, this is really neat