Vegetation teaser from the August 1 stream
🕑 Added 2021-08-03 04:18:41 +0000 UTCSome people asked to see the teaser video on its own, so here it is! As mentioned on the stream, this is an early look at improved foliage assets and rendering systems, coming as soon as we're confident in its stability.
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GHPC Dev
The access link is in your Patreon welcome email and on every release post on the Patreon feed. Here it is: https://gunnerheatpcdev.itch.io/gunner-heat-pc-patron-build/patreon-access
Where can I download the "unlocked" version? game shows on the right side: public
Jena73
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GHPC Dev
The update is in its final testing stages. We plan to release it some time this week.
Jena73
Wow good work⦠and when you will release next demo update?
GHPC Dev
We removed our first implementation of track depressions for performance reasons but will likely try again with some improvements later on. The main reason for updating the vegetation system was to eliminate some frustrating visual glitches that were caused by the previous system. As far as enhanced effects on the foliage, theoretically this is possible later when we're doing polish work. We will see.
[Ξ³Ξ΄(Ξ±ΞΌ)]
Thanks for yet another amazing progress update! Keep up the fantastic work, GHPC devs! :D
Very nice work, not that it needs it, but related to this I was wondering if the long term plan will add shock effects to the foliage and grass and also the ability for tracks depressions to remain throughout a game, and grass burning around the burning tank. I know that this could bring systems to their knees if they are not powerful enough, but wondering if there are plans to add any of those elements?
The editing and music gave me goosebumps! Keep up the good work guys!
Kal'dos
This team continues to amaze!