Alex Heskett posts
Shader Nodes Data Viewer
A project file containing the nodegroupA simple and intuitive node for quickly viewing exact floating-point values in the shader editor. Controls: Channels Digits Scale Input Overlay Vector (Optional) Data Viewer.blend
Procedural Rain FX (EEVEE/Cycles)
A project file containing the procedural nodegroups, along with a demo scene with premade materials.A pack of advanced procedural nodegroups for adding photorealistic rain / water effects to any surface. All effects are seamlessly loopable.Included NodegroupsMaster nodes*: Quick / Advanced Rain FX Quick / Advanced Rain Ripples Components: Stationary Droplets Rain Drips Mapping:Rain Projection*Each...
Particle Simulation Toolkit | Blender 3.6 Sim Nodes
All 8 nodegroups and two demo scenesA modular toolkit of geometry nodes nodegroups for setting up advanced particle simulations. The particles use a verlet integration for accurately simulating velocity and acceleration in realtime. All nodegroups are optimized to be responsive and usable for high particle counts.Features include: Dynamic mesh collisions with customizable surface response (frictio...
Simple Ripple Simulation | GN Simulation Nodes (3.6 Beta)
.blend file containing the included node groups and a demo scene.A node setup to apply liquid ripple physics to any geometry, utilizing the beta simulation nodes available in Blender 3.6.Included is a demo scene with the ripple node groups applied to a water plane. Ripple Simulation.blend
Nodevember 2022 Project Files
A project file containing all 9 entries.The 9 entries I created for Nodevember 2022, compiled into a single .blend file. All shader / GN nodetrees are unmodified and accessible.Nodevember 2022 Gumroad.zip
Mayterials 2022
The mayterials renders, along with a text file linking to the project files.A compilation of all 12 materials made for the Mayterials 2022 event. Materials were made in both Substance Designer and Blender, with project files included for both programs.The project files are not directly included in the downloads, but are linked in the text file.Renders.zipREADME.txt
Raymarched Forest Demo (EEVEE / Cycles)
The project file containing the shader.A fully procedural environment rendered in the world shader utilizing a variety of techniques including raymarching.Dreaming.blend
Realtime Raymarched Volumetrics Demo (EEVEE / Cycles)
The demo scene and shaderA demo scene displaying a stylized volumetric effect achieved using raymarching.A full breakdown of the effect can be found on my twitter: https://twitter.com/HotdogNugget/status/1510464077478256643Raymarching Volumetrics.blend
Shader-based Inverse Kinematics Demo
IK.blend
Nodevember 2021 Project Files
A .blend containing the 15 entries made during this year's Nodevember! Feel free to use for any purpose you want.CompilationNodevember 2021.blend
Mayterials 2021
All 31 materials from Mayterials 2021A compilation of the 31 materials made during the 2021 Mayterials event. The included materials are divided into weeks in order to stay under gumroads file limit.Mayterials Project Files.zip
Basic Raymarched Shadows Demo (EEVEE/Cycles)
A .blend file containing the 3 nodegroups and a demo scene.A demo that displays the capabilities of 2D raymarching to make realistic shadows. Includes 3-point lighting and sun lighting, along with ambient occulsion.Shadows.blend
Retro Color Quantization (EEVEE/Cycles)
A project file containing the node group, along with 4 color palettes and 2 color visualizers.A shader for creating retro color quantization from any image. Ordered and blue noise dithering is also included.Quantization.blend
Procedural Water Caustics/Godrays (EEVEE Only)
A project file containing the material and a demo scene.A fully procedural shader for creating both water caustics and godrays.Note: This is FAKE caustics, meaning it is not 100% realistic. That being said, in situations with a single sun light, it is extremely effective.Currently only compatible with diffuse materials, updates may come in the future.Caustics.blend
NPR Hand Render Project File
The project fileThe project file for a recent render, for people interested in the shader.Hand.blend
Procedural Image-based Glitch Shader (EEVEE/Cycles)
A blend file containing the procedural shader and a demo sceneA fully procedural shader for achieving glitch-esque distortions for images.YAY! Thanks!Glitch.blend
Procedural Rubix Cube Shader
Shader with demo scene and lighting.A fully procedural Rubix cube shader capable of accurate scrambling of colors and image textures.Rubix.blend
Procedural Carbon Fiber Material for Cycles
Included is a project file containing the material with a demo object and lightingA simple and customizable Carbon Fiber material for Blender's Cycles render engine.Carbonfiber.blend
Volumetric Nebula Shader for EEVEE and Cycles
A Blender project containing the procedural material, with a demo scene and lighting.A fully procedural material meant to emulate realistic nebulae. Effective in EEVEE and Cycles.Woo! You actually downloaded it!Neblua.blend


















