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Trinity 64

Trinity 64

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Trinity 64 posts

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Interaction WIP + 4:3 & Lower FOV

Door

Hey guys, no devlog this week because of the Holidays but here's a sneak peek at what I'm working on! See you next year!

Trinity 64 post Other Sprite Rare Variants Sneak Peek

Other Sprite Rare Variants Sneak Peek

Devlog - 12/16/2025

Blocking WIP

Devlog - 12/8/2025

Main Menu Scene + Bug Fixes / Improvements

New Tears (wip)

Wanted them to be more crystal-like to fit with the prismatic lore aspects

New Main Menu (still a little wip)

Trinity 64 post Title Screen WIP

Title Screen WIP

Devlog - 12/1/2025

Trinity 64 post New Logo + Helmet WIP

New Logo + Helmet WIP

Playground Build?

Would you guys be interested in a playground build? What I mean is, I create a level that is just a greybox with random stuff in it to test for any sort of weird interactions and whatnot. I can also use it to test certain things before putting them in a level. Lemme know!

More New Stuff

Weekly Devlog - 11/17/2025

Playtest Improvements and Plans

Playtest 0.2 Build

TESTING FOR: Performance Combat Bugs Guardian Bugs Character Controller Feel Early Player Vs Guardian Combat Impressions Control Input KNOWN ISSUES: No Controller Menu Support UI Scaling Moving While Shielding but no animation Occasionally Guardians take too much damage Guardian Pathing being janky sometimes Infinite Wave Slash Im probably forgetting something THINGS TO NOTE: Keyboard/Mouse % Cont...

T64 Playtest 0.1

Added Guardians

Weekly Devlog 11/10/2025

Playtest 0 Results

Playtest TEST File (Read Description)

Hey guys, so before working on the proper version of the playtest I figured I would release a very small version to make sure I can properly package the game and that people can actually open the exe without any weird things happening. So be aware that this is by no means a proper test of the mechanics (you can still leave feedback tho) but there are things missing like Keyboard and Mouse Control...

Trinity 64 post Swamp Merchant

Swamp Merchant

Trinity 64 post New / Simpler Fountain Design concept

New / Simpler Fountain Design concept

Weekly Devlog 18 - 10/27/2025

Playtest Location / Sword Abilities / New Attack Animation

Trinity 64 post More Progress

More Progress

Weekly Devlog 17 - 10/20/2025

Animations / Textures

Trinity 64 post Default Sword Abilities First Draft

Default Sword Abilities First Draft

Weekly Devlog 16 - 10/13/2025

Trinity 64 post Fury, Order, Contamination

Fury, Order, Contamination

Trinity 64 post Sword Update

Sword Update

Weekly Devlog 15 - 10/06/2025

Small Updates

Trinity 64 post Spectre Guardian doodles

Spectre Guardian doodles

More Models