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MuRo

MuRo

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MuRo posts

Posts: 141 Files: 322
MuRo post Anime-Style Texturing with Rich Details

Anime-Style Texturing with Rich Details

Hello everyone!In my previous post, I talked about creating anime-style textures. This time, I wanted to see if the same technique could be applied to a different character.For this experiment, I used QuQu "NecoMaid" model. She's really cute!WorkflowThe process I followed can be divided into 3 main steps:1. Colour planning2. Applying it to the texture3. Adding detailsLet's go throu...

MuRo post I Created a Nice Anime-Style 3D Texture!

I Created a Nice Anime-Style 3D Texture!

Recently, I've been working on textures trying to create my own anime-style 3D character, and I finally achieved a look I'm satisfied with!I aimed for a balance that incorporates some realistic elements while preserving the anime style impression. I'm so pleased with the atmosphere I was able to create!I went through many iterations to get to this point.When I added realistic textures,...

MuRo post Color Rules Based on Luminance for Anime-Style 3D Texturing

Color Rules Based on Luminance for Anime-Style 3D Texturing

Hello everyone! Today I'd like to talk about color selection.Recently, I've been experimenting with different techniques for creating anime-style textures for 3D models, but I often find myself spending too much time choosing colors. Since I tend to select colors based on intuition, it can be quite time-consuming...That's when I thought, "Why not create my own color selection rules...

MuRo post Anime Shading Plus: An Anime Shader

Anime Shading Plus: An Anime Shader

Hello everyone!Today, I'd like to talk about a shader I found on Unity's Asset Store. It's a shader asset called "Anime Shading Plus."https://assetstore.unity.com/packages/vfx/shaders/anime-shading-plus-281737What caught my attention was its "Screen Space Outline" feature. When creating real-time outlines, methods that use the model's mesh are commonly employed. Scr...

MuRo post Creating Moods: VRChat × Shoost!

Creating Moods: VRChat × Shoost!

Hello everyone!Today, I'd like to share something interesting with you. Recently, I've been experimenting with various 3D expressions, and I tried combining VRChat with Shoost. The results were quite impressive, so I wanted to share this technique with you all.3D model by : 【オリジナル3Dモデル】早川葵https://booth.pm/en/items/5405703- Let's Get Started -Sending Video from...

MuRo post Color Correction" and "Color Grading"

Color Correction" and "Color Grading"

Hello everyone!Today, I'll explain about "Color Correction"and "Color Grading"- terms frequently encountered in video and image editing.These terms are often confused because they are both used for color processing work, but they serve different roles.About Color CorrectionColor correction is the process of "restoring colors to their correct state."The main objective is...

MuRo post 3 Key Points to Make Your Character Stand Out

3 Key Points to Make Your Character Stand Out

Hello everyone!"My character doesn't stand out! What should I do..."Have you ever felt this way?Today, I'd like to explain three key points that will help make your character stand out. These points are "Size," "Color Contrast," and "Information Density."1. Consider the Character's Size Relative to the ScreenFirst, determine your character's position...

MuRo post Looking Back on 2024

Looking Back on 2024

Hello everyone!I've created my annual SHOWREEL for this year!When you compile your work from the entire year, you can see at a glance what you've accomplished and how much progress you've made. It's really handy to look back on later, so I definitely recommend trying it!Looking back on 2024, I spent a lot of time working hard on Shoost updates. I'm really happy that I was able ...

MuRo post How's Your Experience with Shoost v0.14.0?

How's Your Experience with Shoost v0.14.0?

Hello everyone!I'm thrilled to announce that Shoost v0.14.0 is finally released!!I spent a considerable amount of time developing this update, and while I wasn't sure if I could finish it before the end of the year, I'm relieved to have made it in time!About This UpdateIn v0.14.0, I focused on enhancing the effects functionality that I've been wanting to implement for a while. I&#3...

MuRo post 【Update!!】 Shoost v0.14.0

【Update!!】 Shoost v0.14.0

Hello everyone!Thank you for waiting! Shoost has been updated to v0.14.0! This update significantly enhances graphic expression capabilities.[Supporters Only] Shoost Download →https://www.patreon.com/posts/early-access-62586291YouTube : https://youtu.be/0scb3Za03Xw── Update Details ──《 Film Emulation 》- A feature that emulates the look of film.──── Properties ────Mod...

MuRo post Shoost Progress : Finally Taking Shape!

Shoost Progress : Finally Taking Shape!

Hello everyone!I have a quick update to share with you today. Finally, new features are taking shape!!In addition to this video feature, we're planning to add a few more new features. Although it took longer than expected to get here, we're working hard to bring you the update next month!

MuRo post Creating Retro TV Vibes!

Creating Retro TV Vibes!

Hello everyone!I'm excited to announce that I've finally finished preparing the effect materials and we're now moving into the implementation phase for Shoost! Today, I'd like to talk about one of our new effects: the "TV Filter." This filter lets you recreate the nostalgic atmosphere of old television broadcasts.You can now experience the unique visual characteristics of T...

MuRo post How to Create the Film Look of 80s-90s Anime

How to Create the Film Look of 80s-90s Anime

Hello everyone!Today, I'd like to talk about how to recreate the distinctive look of 80s and 90s anime. Don't you just love that cel animation feel?While there's a lot we could discuss about the artwork itself, I want to focus specifically on the cinematography aspects today.To recreate the atmosphere of that era, we first need to understand the analog animation production process.Unde...

MuRo post Shoost Progress: New Graphic Expressions

Shoost Progress: New Graphic Expressions

Hello everyone!I'm thrilled to introduce some of the new features we've been developing for the upcoming Shoost update. These features are gradually taking shape, and I can't wait to share them with you!Color GradingWe've finally completed the color grading feature that we've been working on for a while. You'll be able to switch between preset options, and we're also pl...

MuRo post Color Matching Techniques for Anime Characters in Real-World Backgrounds

Color Matching Techniques for Anime Characters in Real-World Backgrounds

Hello everyone!Recently, I've been researching various color grading techniques for the next update of Shoost. After delving deeper into this topic, I feel like I can now put into words what I've been doing intuitively, and I've become even more knowledgeable about it!Now, I'd like to introduce a method for matching the color tones of anime characters with real-world backgrounds, u...

MuRo post Considering Color Grading for Anime.

Considering Color Grading for Anime.

Hello everyone!These days, I find myself quite busy and all over the place. It's been quite a hectic time lately! (Though I hardly go out anyway.)In the midst of all this, I'm brainstorming and prototyping ideas for graphic enhancements in the next Shoost update! Specifically, I'm thinking about incorporating color grading techniques.↑ Example of color grading.Color grading is a tech...

MuRo post 【Update!!】Shoost v0.13.0

【Update!!】Shoost v0.13.0

Hello everyone!The wait is over. We're excited to announce the update to Shoost v0.13.0! The main focus of this update is the enhancement of the Camera Switcher functionality.Early Access : Shoost https://www.patreon.com/posts/early-access-62586291Update DetailsAddition of Edit Camera FeatureYou can now edit camera angles in the Camera Switcher. In Manual Camera mode, selecting Edit Camera all...

MuRo post Shoost Progress: Camera Anchor Point

Shoost Progress: Camera Anchor Point

Hello everyone!The camera control system that I've been developing for the next Shoost update is finally coming together with various features.One of these features is the ability to control the anchor point.By being able to control the position of the camera center point (anchor point), we can now control the point of focus when zooming. This feature also allows us to adjust the position of c...

MuRo post I bought it!

I bought it!

Hello everyone!The other day, I stopped by a bookstore while I was out running some errands. There, a storyboard for "The Boy and the Heron" caught my eye, and I ended up buying it on a whim.I've been curious about this book for a while, so I'm thrilled to finally have it in my hands!Anime storyboards are like blueprints for the production, and it's fascinating to read through ...

MuRo post Shoost Progress: Designing Camera Movements

Shoost Progress: Designing Camera Movements

Hello everyone!In this post, I'd like to talk about the camera control system I'm working on for the next update.When implementing camera work, I decided to start by considering the ways to move the camera and the control methods. There are several types of camera movements, so let's think about those first.For now, I'm focusing on three main types of camera movements:1. Moving the...

MuRo post 【Shoost Tips】Lighting Tips to Make Your Character Stand Out!

【Shoost Tips】Lighting Tips to Make Your Character Stand Out!

Hello everyone!In today's Shoost Tips, I'd like to talk about lighting. Well, to be more precise, it's about brightness, which might be slightly different from lighting, but bear with me.Have you ever experienced your character not standing out when you combine the background and character in Shoost? For example, like in the image below.At first glance, it seems to blend well with the ...

MuRo post Google Form Now Available for Sending Your Thoughts and Requests Anytime!

Google Form Now Available for Sending Your Thoughts and Requests Anytime!

Hello everyone,I have some exciting news to share with you today. In order to better collect your feedback, I have prepared a Google Form!Previously, I used to provide surveys for each article, but I received inquiries from several people asking, "Where should I send my feedback?" So, I thought it would be a good idea to create a place where you can write anytime, and that's how this f...

MuRo post Shoost Progress: Shoost Progress: Camera Movement Editing

Shoost Progress: Shoost Progress: Camera Movement Editing

Hello everyone!Thank you for always using Shoost. Every day, I check X (Twitter) and Youtube to see how you all are using Shoost!Seeing how everyone uses the app, I've decided to develop a camera movement editing function for the next update! It's like an expansion of the current "Camera Switcher" function.↑ This is the current Camera Switcher.To be honest, I was torn between exp...

MuRo post 3D Lighting and Thinking

3D Lighting and Thinking

Hello everyone,Today, I'd like to have a casual chat with you. Every day, I check X (Twitter) to find interesting techniques and information, and when I come across a post that catches my attention, I save the link in a memo-like format so that I can look into it later and put it into practice.The other day, while reviewing my memos, I found a great post about lighting that I'd like to sha...

MuRo post It looks beautiful! Super Sampling

It looks beautiful! Super Sampling

Hello everyone,Today, I want to talk about my attempt to improve image quality in Shoost using supersampling.What is Supersampling?In simple terms, supersampling is a technique that achieves an anti-aliasing effect (reducing jaggies) by downscaling a large-sized image. If you're involved in illustration or video production, you may have heard of this technique before.In a previous article, I d...

MuRo post 【Shost Tip】 How to use the Glow effect

【Shost Tip】 How to use the Glow effect

Hello everyone.Today, I'd like to explain how to effectively use the Glow effect, which was added in Shoost v0.12.0.What is the Glow effect?The Glow effect allows you to make parts or the entirety of an image appear to emit light.In Shoost, the Glow effect is available in both the Layers and Effects categories. While the effect in the Layers category can be applied to individual layers, the ef...

MuRo post 【Update】Shoost v0.12.1

【Update】Shoost v0.12.1

Hello everyone!Shoost has been updated to v0.12.1. This update is a small-scale one.Early Access : Shoost https://www.patreon.com/posts/early-access-62586291Update DetailsIn this update, we have modified the camera zoom functionality. Previously, when zooming the camera, the resolution appeared to be rough. However, we have changed the camera zoom method to maintain the resolution without degradat...

MuRo post Layout and Composition: What's the Difference?

Layout and Composition: What's the Difference?

Hello everyone.I often notice in meetings that people tend to confuse layout and composition. Since both terms are related to visual representation, it’s understandable that they get mixed up. This confusion can lead to miscommunications, especially when these terms are used as common language in discussions.What's the difference between layout and composition?Simply put, layout refers to th...

MuRo post 【Update!!】Shoost v0.12.0

【Update!!】Shoost v0.12.0

Hello everyone!The wait is over. Shoost has been updated to v0.12.0!Early Access : Shoost https://www.patreon.com/posts/early-access-62586291Update DetailsAdded Glow Feature.Now you can make selected layers glow. You can also choose "Glow Select Colors" to make only specific colors glow.There are three types of glow: "Normal," "Streak," and "Star." With the Star typ...

MuRo post Shoost progress: Select Color and Guide Features

Shoost progress: Select Color and Guide Features

Hello everyone.As we prepare for the next update of Shoost, I am excited to share that we have implemented two new features: the "Select Color" function and the "Guide" function.The Select Color feature allows you to select a specific color and retain only the parts of that color in your project.For the Guide functionality, we have introduced guides based on the rule of thirds and ...

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