fenris high devlog update 39
🕑 Added 2022-01-13 23:41:48 +0000 UTCheyo pups, we've started working on fenris high again after christmas, and hopefully this time without interruptions till the end of development! A lot of the major combat assets are done so this week i manily focused on small things that were missing, such as some animations.
first, some kind of basic, a "dodge" animation

the fights are getting more and more dangerous the more moves for the enemy we implemented so it was high time to add a healing spell. It comes in a basic form-

and a more potent version:

after that all that was needed to take care of was some animations and graphics for defeated jones. While defeating him normally will just get him unconscious on the ground, if you manage to end the fight by flirting with him you'll have him jack off on the ground. While i think i already posted the front animation, the game needed all the other directions too, so that's what i worked on:

and that's it for this week. I'll post more the next one. This saturday, more vn work.
til next time pups!
Comments
Blizzard
I am so glad you've started working on it again, I've been a huge fan of this concept from the very first day that you've posted this fake cartridge art on FA! Can't wait until we'd have a playable demo!
Neth Rusiki Azhti
damn, those effects look super sick! also, love seeing the boy himself, Monte's husband <3
Skazka
very cool
prescott
Love the healing and dodge effects on this one, BC! Brings back a lot of nostalgia for old games I loved.