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MegaBlueBall

MegaBlueBall

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MegaBlueBall posts

Posts: 248 Files: 572
MegaBlueBall post The 2024 adventure begins!

The 2024 adventure begins!

Hello everyone!I'm back in business, with energies recharged and fired up to be working on the game again!Last year I commissioned new art for the intro story of the game; if you'll recall, there's 7 images illustrating a bit of the game's world and the context as to why Maya embarks on this adventure.Whereas before I had only my amateur place-holder art, now there will be these am...

MegaBlueBall post New Version!! MKM 0.6.4

New Version!! MKM 0.6.4

DOWNLOAD LINKS:-> ZIP (mega.nz)-> RAR (mega.nz)-> ZIP (google drive)-> RAR (google drive)As promised, here's the new update containing the 2 remaining bad ends: one for the Arachne, and one for the Werewolf Boss. With their addition, all 4 bad endings ideas (Kobolds, Sinccubus, Arachne and Werewolf), which won in the last custom poll have been implemented!I sincerely want to thank you for supp...

MegaBlueBall post Finishing touches on the bad endings

Finishing touches on the bad endings

Hi there!I'm almost done with the werewolf bad ending, and above you can see a preview of the 1st part of the scene.I wanted to have it released by today, but at some point I decided to add a 3rd part to the whole ending, to flesh it out a bit more. But that resulted in more work required, so it will take a few more days to complete.That said, I still want to release it before the 24th if poss...

MegaBlueBall post Roadmap for MKM (Strategic Plannings part 2)

Roadmap for MKM (Strategic Plannings part 2)

Hello again!Quick heads-up: work on the remaining bad ends continues, but it is demanding more time than I had anticipated, therefore I'm pushing the next release to December. So please expect the next version to be released around the 20th of next month, right before the holidays.When I release that update, the alpha phase of development will be officially over. It's been a long journey, ...

MegaBlueBall post Arakna and spiderlings

Arakna and spiderlings

Hey, I recognize that pose!While the whole "Jack-O crouch" meme is long gone, that silly pose felt like a good fit for the upcoming bad end, given the size different between the Arachne and Maya. Considering that Maya is also willing to receive all of the eggs that will make her belly grow immensely, that pose instantly sprung into my imagination, as it leaves some space for her tummy to i...

MegaBlueBall post Strategic Plannings! part 1

Strategic Plannings! part 1

Alright, straight to the point: the current plan is to implement the remaining two bad ends that won the final poll:1) Werewolf's bitch-in-heat.2) Araknas' spiderling breeding.I'm working on them as we speak and i'd like to release both scenes in the next update (trying to maintain the 30 days dev-cycle), usually at the end/start of every month. When those last scenes are completed...

MegaBlueBall post New Version! MKM 0.6.3

New Version! MKM 0.6.3

DOWNLOAD:-> ZIP (mega.io)-> RAR (mega.io)-> ZIP (google drive)-> RAR (google drive)Hello again!Another short update, adding a new bad end scenario for the Sinccubus. The demon futa will now carry Maya to a secluded location and perform a peculiar ritual on her. As a reminder, these enemies are mostly located in the final stage, in the corrupted high-tech area. The tags for the scene are: futanari,...

MegaBlueBall post New character: Farina

New character: Farina

Hello everyone!I have started working on adding Farina into the game. Previously named "Sophie", she is a Fairy maid who serves under the Duke, Maya's uncle. Farina is Maya's personal attendant since her childhood. Both girls developed a strong bond and have a great friendship, overshadowing the relationship of a simple master and servant. Farina is a mature fairy who takes great p...

MegaBlueBall post New Version! MKM 0.6.2

New Version! MKM 0.6.2

DOWNLOAD LINKS BELLOW:-> ZIP (mega.io)-> RAR (mega.io)-> ZIP (google drive)-> RAR (google drive)Hello again!The later half of September got pretty hectic for me, resulting in the lack of a dev log that should have been there, as well as a day or two of delay to release this update.All water under the bridge now, because the new version is finally here to close off another 1 month dev-cycle. It fea...

MegaBlueBall post Gamepad support! And TP animation

Gamepad support! And TP animation

Hello again!These past 2 weeks I was very busy implementing gamepad support into MKM. Some surveys done by Valve seems to indicate that around 10% of players use a gamepad to play games on PC, which seems kinda low somehow? Still, 10% of the total user base on steam is still quite a lot of people. About 90% of the gamepads used are either a PSX type or an XBOX type.This old version of Unity that I...

MegaBlueBall post New Version! MKM 0.6.1

New Version! MKM 0.6.1

Download Links:ZIP (mega.io)RAR (mega.io)ZIP (google drive)RAR (google drive) Just a short release to close off an equally short 1 month dev-cycle. It contains 2 new special moves for Maya, a new method of item usage, potion drinking animation/mechanic, and a few basic reworks on the user interface/menu side of things. Of note in the UI, the rather ugly control configuration screen has now become....

MegaBlueBall post The results are in! Poll #15 is completed!

The results are in! Poll #15 is completed!

Hello again!Well, this is it. The last custom poll for MKM is done! I've computed all of the appropriate vote power (and some high tier bonuses), and you can see the final results in the 4 images above.What can I say: many great ideas all around, and the results surprised me in more ways than one. I totally did not expect some of the winners, specially of group B. That sub-genre of vore had no...

MegaBlueBall post Maya can drink potions?! Reworking the inventory

Maya can drink potions?! Reworking the inventory

Hello everyone!The polls will be closing in a few days, and I can see that there are still some votes trickling in every day. It will be interesting to see how much they can alter the current ranking or maybe just push the advantage of the front-runners even further. Well, one thing is for sure: soon enough we will discover who are the 4 lucky winners!So while that is still going, I have been work...

Group D - Vanilla/Male and Misc Creatures

Poll #15 is live! Be sure to cast your vote on as many entries as you like!After the voting period ends I will calculate the vote power, which will determine the true final placements. The top entry of each group that has the most voting power will become a new scene in the game!In the comments section of this post, patrons are free to cheer for and market their favorite picks, and the patrons who...

Group C - Lesbian, Futanari and Misc Female

Poll #15 is live! Be sure to cast your vote on as many entries as you like!After the voting period ends I will calculate the vote power, which will determine the true final placements. The top entry of each group that has the most voting power will become a new scene in the game!In the comments section of this post, patrons are free to cheer for and market their favorite picks, and the patrons who...

Group B - Vore and Absorption

Poll #15 is live! Be sure to cast your vote on as many entries as you like! After the voting period ends I will calculate the vote power, which will determine the true final placements. The top entry of each group that has the most voting power will become a new scene in the game! In the comments section of this post, patrons are free to cheer for and market their favorite picks, and the patrons w...

Group A - Any Transformation

Poll #15 is live! Be sure to cast your vote on as many entries as you like! After the voting period ends I will calculate the vote power, which will determine the true final placements. The top entry of each group that has the most voting power will become a new scene in the game!In the comments section of this post, patrons are free to cheer for and market their favorite picks, and the patrons wh...

Small delay, but polls going live soon!

Hello everyone!Due to some personal reasons, and also receiving and finalizing some late entrants, the poll is being delayed a day or two. But don't worry, it is still coming with all of the approved ideas very soon, in about a day or two at most.I will also take this opportunity to clarify a rule that, while not explicitly said in the original announcement post, it was kinda implied as a logi...

MegaBlueBall post MKM 0.6 bugfix_2

MKM 0.6 bugfix_2

Some users are still reporting bugs that should have been fixed in the first bugfix, so to make sure everyone gets the latest fixed versions, I'm making this short post with the current most updated links in the same place. If you're one of those who is still encountering bugs with the retry button or the black screen during the minotaur bad end, then please try the updated versions bellow...

MegaBlueBall post Two new skills!

Two new skills!

Hello again!The submission period for the polls is still ongoing, and I'm accepting new ideas until around the 14th of this month. After that date, I'll consolidate and finalize all of the approved entrants and post the polls here for everyone to vote. In parallel to organizing the polls, I'm working on a few neat things that I wanted to add to the game. Above in the preview gif, you c...

MegaBlueBall post Final MKM Poll: Custom Bad Endings

Final MKM Poll: Custom Bad Endings

The final poll for MKM is now officially open! The rules are as follows:1) Patrons of Heroic Darling tier and above may put forth ideas and suggestions for custom bad endings. Message me via DM with your entry for the poll.2) Please keep ideas short and simple. Long essays or overly complex ideas/situations have less chance of being approved. Try to formulate your ideas based on the current overal...

MegaBlueBall post New Update: MKM 0.6

New Update: MKM 0.6

LINK TO POST WITH DOWNLOADS OF THE LATEST VERSION:https://www.patreon.com/posts/mkm-0-6-bugfix-2-87509826Hello everyone!This version adds new bad endings to MKM. Aside from the dog-boy who already has one such scene, this update adds bad ends for the following enemies: Giant Insect, Mausolea, Futa Centauress and Minotaur Champion. For more details on how the bad ends work please refer to the chang...

Next version coming at end of July

Hello everyone!The minotaur's bad end is taking a little longer to animate because it will cycle through 3 different position much like its current normal ero scene. Feature creep is a hell of drug haha.Instead of releasing it half-done, I've decided to postpone the release of the next version to be at the end of this month of July, so I can finish it up and use the extra time to add new b...

MegaBlueBall post A threesome bad end?

A threesome bad end?

Maya will certainly find herself in a peculiar situation during the bad end of the arena minotaur, and she will be quite surprised when she sees someone else there. I wonder who is that mysterious person?

MegaBlueBall post Some changes, but work progressing as usual

Some changes, but work progressing as usual

Hello again everyone!Sorry for the delayed report; I have a bad tendency to "tunnel vision" when I'm focused on work, so much so that I forget to post updates for you all on the progress of the game's development. It is a bad point of my persona, which I still find difficult to fix sometimes, so apologies for that.I also had some thoughts running through my head lately, which I wan...

MegaBlueBall post The rework of the Bad Endings is going well!

The rework of the Bad Endings is going well!

Hello again everyone!I'm happy to say that I've completed the rework of the Bad Ending system; previously this system was hard-coded which made it cumbersome if I wanted to add more endings, but now the system is more generic and open so that I can create new ones more effortlessly.With this new framework in place, I'm already in the process of creating additional scenes for more enemi...

MegaBlueBall post patreon release: MKM v0.5

patreon release: MKM v0.5

Hello Everyone!DOWNLOAD RARDOWNLOAD ZIPThe new swamp's boss and her slime friend are finally here. Mausolea can be fought in her temple, which can be accessed via the swamp gardens area by going all the way to the right edge of the stage. As usual, please check out the attached text change-log at the bottom of this post for more details.This new boss fight is kinda tricky because it's at t...

MegaBlueBall post The slime girl teases Maya to the absolute limit

The slime girl teases Maya to the absolute limit

Slime girls just hit different, and I don't know why. The slime queen will spawn this cutie during the boss fight, and so I wanted to depict her being kinda unstable (due to the sudden emergence from the queen's body) while maintaining her thick human form. And as you can see in the previews above, I also took the liberty to depict her walking animation to be as derpy as possible.Regarding...

MegaBlueBall post The Swamp Boss: Mausolea

The Swamp Boss: Mausolea

Someone once asked me who or what was "Mausolea", referring to the name of the stage (in the swamp area) called "Gardens of Mausolea". It is time to finally answer that question!The visual theme of this new boss is that of a slime amalgamation, hive-mind kind of thing. You can see it as a sort of a slime queen, if you will. Staying true to its fantasy slime nature, it loves to jump...

MegaBlueBall post MKM 0.4 - The Gallery Update

MKM 0.4 - The Gallery Update

Hello again!DOWNLOAD .RAR (link updated to bugfix2)DOWNLOAD .ZIP (link updated to bugfix2)-> Changelog.txt (also attached at the bottom)bugfix1: fixed Lizaros animation, can now press F10 to unlock all gallery and teleport there (must acquire crimson scepter beforehand).bugfix2: fixed Blue Vixen having 1 HP, fixed the retry message---The gallery is a new location that can be found inside the castl...

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